Terms of Use

Effective: June 2025  ·  Last reviewed: June 2025

1. About CrashDerby

CrashDerby — Arena Smash uses a dark ember-orange palette inspired by demolition derby lighting. It is a top-down arena game where the player drives a car and must ram into enemy vehicles at high speed to eliminate them. Starts with 10 hits. Free for personal entertainment; no account or payment required.

No purchases. No currencies. No loot boxes. No gambling. No prizes.

2. Acceptance

Using CrashDerby means you accept these Terms. You're free to stop at any time.

3. No Real Money

No payment screen, no virtual economy, no randomised paid rewards, no premium unlocks, no prize competitions.

4. Permitted Use

Personal non-commercial play only. Bots and commercial redistribution are prohibited.

5. Intellectual Property

All game design, code, art, and branding belong to the CrashDerby team. Google Fonts used under SIL OFL v1.1.

6. Mechanics Disclosure

CrashDerby places the player in a circular arena with enemy AI cars. Arrow keys or on-screen buttons steer the player's car. Ramming an enemy at speed above 2.5 eliminates it and scores points. Being rammed by an enemy at lower relative speed costs 1 hit with 80 frames of protection. Hitting the arena wall bounces the car and costs 1 hit. Each round adds more enemy cars.

7. Hits & Difficulty

Mechanics are explained on the in-game start screen. Difficulty parameters may be adjusted in future updates.

8. Disclaimer

Provided "as is." No guarantee of uptime or local score preservation.

9. Limitation of Liability

As the game is entirely free, our total liability shall not exceed zero.

10. Privacy

We collect no personal data. See our Privacy Policy.

11. Changes

These Terms may be updated. Continued use signals acceptance.